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5 changed files with 278 additions and 233 deletions
90
src/fixture.rs
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90
src/fixture.rs
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@ -0,0 +1,90 @@
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use {
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prisma::{Rgb},
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cgmath::{Vector2},
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std::boxed::Box,
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crate::view::ColorGrid
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};
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pub trait FixtureDriver {
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fn send(&self, pixels: &Vec<Rgb<u8>>);
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}
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pub struct Fixture {
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pub resolution: Vector2<u32>,
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pub position: Vector2<f32>,
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pub rotation: f32,
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pub scale: f32,
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pub brightness: f32,
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pub buffer: Vec< Rgb<u8> >,
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pub driver: Option<Box<dyn FixtureDriver>>
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}
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impl Fixture {
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pub fn new_stripe() -> Self {
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let mut fixture = Fixture {
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resolution: Vector2::new(1, 72),
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position: Vector2::new(0.0, 0.0),
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rotation: 0.0,
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scale: 0.015,
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brightness: 0.8,
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buffer: Vec::new(),
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driver: None
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};
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fixture.buffer.resize(
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(fixture.resolution.x*fixture.resolution.y) as usize,
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Rgb::new(0,0,0));
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fixture
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}
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pub fn new_matrix() -> Self {
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let mut fixture = Fixture {
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resolution: Vector2::new(15, 20),
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position: Vector2::new(0.0, 0.0),
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rotation: 0.0,
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scale: 0.03,
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brightness: 0.8,
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buffer: Vec::new(),
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driver: None
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};
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fixture.buffer.resize(
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(fixture.resolution.x*fixture.resolution.y) as usize,
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Rgb::new(0,0,0)
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);
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fixture
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}
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pub fn with_driver(mut self, driver: Box<dyn FixtureDriver>) -> Self {
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self.driver = Some(driver);
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self
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}
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pub fn offset(mut self, offset: Vector2<f32>) -> Self {
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self.position += offset;
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self
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}
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pub fn get_global_pos(&self, pixel_pos: &Vector2<u32>) -> Vector2<f32> {
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let centered_pixpos : Vector2<f32>
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= pixel_pos.map(|f| f as f32) - (self.resolution.map(|f| f as f32)/2.0);
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self.position + centered_pixpos * self.scale
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}
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pub fn update_buffer(&mut self, view: &Box<dyn ColorGrid>) {
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for xi in 0 .. self.resolution.x {
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for yi in 0 ..self.resolution.y {
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let gpos = self.get_global_pos(&Vector2::new(xi, yi));
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let col = view.get(&gpos);
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let index = xi + yi * self.resolution.x;
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self.buffer[index as usize] = Rgb::new(
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(col.red() * 255.0 * self.brightness) as u8,
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(col.green() * 255.0 * self.brightness) as u8,
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(col.blue() * 255.0 * self.brightness) as u8
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);
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}
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}
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}
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}
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269
src/main.rs
269
src/main.rs
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@ -13,11 +13,19 @@ use {
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angle::Turns
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};
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trait ColorGrid {
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fn get(&self, pos: &Vector2<f32>) -> Rgb<f32>;
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}
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mod fixture;
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mod setup;
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mod view;
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mod stripe_driver;
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struct TestAnimation {
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use crate::{
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view::ColorGrid,
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fixture::Fixture,
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setup::LightingSetup,
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stripe_driver::StripeDriver,
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};
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struct Breathing {
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t: Arc<RwLock<Duration>>
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}
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}
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}
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impl ColorGrid for TestAnimation {
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impl ColorGrid for Breathing {
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fn get(&self, p: &Vector2<f32>) -> Rgb<f32> {
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let millis = self.t.read().unwrap().as_millis();
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let p1 = p + Vector2::new(0.0,1.0);
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let p1 = p + Vector2::new(0.0,0.5);
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let r2 = p1.x*p1.x + p1.y*p1.y;
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let v = if r2 > 1.0 { 1.0 } else { r2 };
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let phi : f32 = (
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(millis as f32 / 4000.0) +
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(
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100.0 + (millis%20000) as f32 / 300.0
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) * get_angle(&p1)
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) % 1.0;
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let phi = ( get_angle(&p1) );
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let mirrorphi = if phi < 0.5 { phi } else { 1.0-phi };
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let gamma = (
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(30.0) *
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mirrorphi *
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( 0.5+ 0.5*f32::sin(millis as f32 / 4000.0) )
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) % 1.0;
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Rgb::from_color(
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&Hsv::<f32, Turns<f32>>::new(
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Turns( ((millis as f32 / 8000.0) + phi*0.2)%1.0 ),
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Turns( 0.25+0.25*f32::sin(millis as f32/8000.0) + gamma*0.5 ),
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0.5 + r2 * 0.5,
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phi,
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mirrorphi,
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)
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)
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}
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}
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trait FixtureDriver {
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fn send(&self, pixels: &Vec<Rgb<u8>>);
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}
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struct Fixture {
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resolution: Vector2<u32>,
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position: Vector2<f32>,
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rotation: f32,
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scale: f32,
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brightness: f32,
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buffer: Vec< Rgb<u8> >,
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driver: Option<Box<dyn FixtureDriver>>
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}
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impl Fixture {
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pub fn new_stripe() -> Self {
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let mut fixture = Fixture {
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resolution: Vector2::new(1, 72),
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position: Vector2::new(0.0, 0.0),
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rotation: 0.0,
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scale: 0.01,
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brightness: 0.8,
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buffer: Vec::new(),
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driver: None
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};
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fixture.buffer.resize(
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(fixture.resolution.x*fixture.resolution.y) as usize,
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Rgb::new(0,0,0));
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fixture
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}
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pub fn new_matrix() -> Self {
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let mut fixture = Fixture {
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resolution: Vector2::new(15, 20),
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position: Vector2::new(0.0, 0.0),
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rotation: 0.0,
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scale: 0.03,
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brightness: 0.8,
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buffer: Vec::new(),
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driver: None
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};
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fixture.buffer.resize(
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(fixture.resolution.x*fixture.resolution.y) as usize,
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Rgb::new(0,0,0)
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);
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fixture
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}
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pub fn with_driver(mut self, driver: Box<dyn FixtureDriver>) -> Self {
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self.driver = Some(driver);
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self
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}
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fn offset(mut self, offset: Vector2<f32>) -> Self {
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self.position += offset;
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self
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}
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pub fn get_global_pos(&self, pixel_pos: &Vector2<u32>) -> Vector2<f32> {
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let centered_pixpos : Vector2<f32>
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= pixel_pos.map(|f| f as f32) - (self.resolution.map(|f| f as f32)/2.0);
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self.position + centered_pixpos * self.scale
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}
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pub fn update_buffer(&mut self, view: &Box<dyn ColorGrid>) {
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for xi in 0 .. self.resolution.x {
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for yi in 0 ..self.resolution.y {
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let gpos = self.get_global_pos(&Vector2::new(xi, yi));
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let col = view.get(&gpos);
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let index = xi + yi * self.resolution.x;
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self.buffer[index as usize] = Rgb::new(
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(col.red() * 255.0 * self.brightness) as u8,
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(col.green() * 255.0 * self.brightness) as u8,
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(col.blue() * 255.0 * self.brightness) as u8
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);
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}
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}
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}
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}
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struct LightingSetup {
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fixtures: Vec<Fixture>,
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t: Arc<RwLock<Duration>>,
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view: Box<dyn ColorGrid>
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}
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impl LightingSetup {
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fn new(fixtures: Vec<Fixture>) -> Self {
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let t = Arc::new(RwLock::new(Duration::from_millis(0)));
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LightingSetup {
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fixtures,
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t: t.clone(),
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view: Box::new(
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TestAnimation{ t }
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)
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}
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}
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fn update_buffers(&mut self) {
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for fixture in self.fixtures.iter_mut() {
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fixture.update_buffer( &self.view );
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}
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}
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fn update_outputs(&mut self) {
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for fixture in self.fixtures.iter() {
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if let Some(driver) = fixture.driver.as_ref() {
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driver.send( &fixture.buffer );
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}
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}
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}
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fn draw_preview(
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&self,
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buffer: &mut softbuffer::Buffer<'_, Arc<winit::window::Window>, Arc<winit::window::Window>>,
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width: u32,
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height: u32
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) {
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// pixels per Unit
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let mindim = u32::min(width, height);
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let midx = width/2;
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let midy = height/2;
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// background
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for index in 0..(width * height) {
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let y = index / width;
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let x = index % width;
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let xf = (x as f32 - width as f32/2.0) / mindim as f32;
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let yf = -(y as f32 - height as f32/2.0) / mindim as f32;
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let color = self.view.get(&Vector2::new(xf, yf));
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let red = (color.red() * 32.0) as u32;
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let green = (color.green() * 32.0) as u32;
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let blue = (color.blue() * 32.0) as u32;
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buffer[index as usize] = blue | (green << 8) | (red << 16);
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}
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for fixture in self.fixtures.iter() {
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let pixel_width = fixture.scale * mindim as f32;
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for fx in 0..fixture.resolution.x {
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for fy in 0..fixture.resolution.y {
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// get global position for pixel
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let gpos = fixture.get_global_pos(&Vector2::new(fx, fy));
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// get start coordinates for pixel
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let xi = (midx as f32 + gpos.x*mindim as f32) as u32;
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let yi = (midy as f32 - gpos.y*mindim as f32) as u32;
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let col = fixture.buffer[(fx+fy*fixture.resolution.x) as usize];
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let bufval = col.blue() as u32 | ((col.green() as u32) << 8) | ((col.red() as u32) << 16);
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// draw pixel
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for xl in 0..(pixel_width*0.6) as u32 {
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for yl in 0..(pixel_width*0.6) as u32 {
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if (xi+xl) < width && (yi+yl) < height {
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let index = (xi+xl) + (yi+yl)*width;
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buffer[index as usize] = bufval;
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}
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}
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}
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}
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}
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}
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}
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}
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struct StripeDriver {
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socket: Arc<RwLock<std::net::UdpSocket>>,
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addr: String
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}
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impl StripeDriver {
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fn new(addr: &str, socket: Arc<RwLock<std::net::UdpSocket>>) -> Self {
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StripeDriver {
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addr: addr.into(),
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socket
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}
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}
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}
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impl FixtureDriver for StripeDriver {
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fn send(&self, pixels: &Vec<Rgb<u8>>) {
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const STRIPE_LEN : usize = 72;
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let mut buf = [0 as u8; STRIPE_LEN*3];
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for x in 0 .. STRIPE_LEN {
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buf[x*3+0] = pixels[x].green();
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buf[x*3+1] = pixels[x].red();
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buf[x*3+2] = pixels[x].blue();
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}
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self.socket.write().unwrap().send_to(&buf, &self.addr);
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let mut rbuf = [0 as u8; 8];
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match
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self.socket.write().unwrap().recv(&mut rbuf) {
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Ok(_) => {}
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Err(_) => {
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eprintln!("missing response from stripe");
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}
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}
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}
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}
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#[async_std::main]
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async fn main() {
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let event_loop = EventLoop::new().unwrap();
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@ -286,6 +83,8 @@ async fn main() {
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let socket = Arc::new(RwLock::new(std::net::UdpSocket::bind("0.0.0.0:4210").expect("failed to bind UDP socket")));
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socket.write().unwrap().set_read_timeout(Some(std::time::Duration::from_millis(500)));
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socket.write().unwrap().set_write_timeout(Some(std::time::Duration::from_millis(50)));
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let t = Arc::new(RwLock::new(Duration::from_millis(0)));
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let mut lighting_setup = LightingSetup::new(
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vec![
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@ -293,21 +92,25 @@ async fn main() {
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// .with_driver( Box::new(MatrixTcpDriver::new("ip:port")) ),
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Fixture::new_stripe()
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.with_driver( Box::new(StripeDriver::new("192.168.0.111:4210", socket.clone())) )
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// .with_driver( Box::new(StripeDriver::new("192.168.0.111:4210", socket.clone())) )
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.offset(Vector2::new(-0.5, 0.0)),
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Fixture::new_stripe()
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.with_driver( Box::new(StripeDriver::new("192.168.0.112:4210", socket.clone())) )
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// .with_driver( Box::new(StripeDriver::new("192.168.0.112:4210", socket.clone())) )
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.offset(Vector2::new(-0.4, 0.0)),
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Fixture::new_stripe()
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.with_driver( Box::new(StripeDriver::new("192.168.0.113:4210", socket.clone())) )
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// .with_driver( Box::new(StripeDriver::new("192.168.0.113:4210", socket.clone())) )
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.offset(Vector2::new(0.4, 0.0)),
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Fixture::new_stripe()
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.with_driver( Box::new(StripeDriver::new("192.168.0.114:4210", socket.clone())))
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// .with_driver( Box::new(StripeDriver::new("192.168.0.114:4210", socket.clone())))
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.offset(Vector2::new(0.5, 0.0))
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]
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],
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Box::new(
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Breathing{ t: t.clone() }
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)
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);
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let tbegin = std::time::Instant::now();
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|
@ -317,9 +120,9 @@ async fn main() {
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tcur + Duration::from_millis(10)
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));
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*lighting_setup.t.write().unwrap() = tcur - tbegin;
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*t.write().unwrap() = tcur - tbegin;
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lighting_setup.update_buffers();
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lighting_setup.update_outputs();
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//lighting_setup.update_outputs();
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match event {
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Event::WindowEvent { window_id, event: WindowEvent::RedrawRequested } if window_id == window.id() => {
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|
|
99
src/setup.rs
Normal file
99
src/setup.rs
Normal file
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@ -0,0 +1,99 @@
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use {
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crate::{
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fixture::Fixture,
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view::ColorGrid
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},
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cgmath::Vector2,
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std::time::Duration,
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std::sync::{Arc, RwLock}
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};
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pub struct LightingSetup {
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fixtures: Vec<Fixture>,
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t: Arc<RwLock<Duration>>,
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|
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view: Box<dyn ColorGrid>
|
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}
|
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|
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impl LightingSetup {
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pub fn new(fixtures: Vec<Fixture>, view: Box<dyn ColorGrid>) -> Self {
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let t = Arc::new(RwLock::new(Duration::from_millis(0)));
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LightingSetup {
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fixtures,
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t: t.clone(),
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view
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}
|
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}
|
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|
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pub fn update_buffers(&mut self) {
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for fixture in self.fixtures.iter_mut() {
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fixture.update_buffer( &self.view );
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}
|
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}
|
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|
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pub fn update_outputs(&mut self) {
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for fixture in self.fixtures.iter() {
|
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if let Some(driver) = fixture.driver.as_ref() {
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driver.send( &fixture.buffer );
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}
|
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}
|
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}
|
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|
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pub fn draw_preview(
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&self,
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buffer: &mut softbuffer::Buffer<'_, Arc<winit::window::Window>, Arc<winit::window::Window>>,
|
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width: u32,
|
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height: u32
|
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) {
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// pixels per Unit
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let mindim = u32::min(width, height);
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let midx = width/2;
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let midy = height/2;
|
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|
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// background
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for index in 0..(width * height) {
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let y = index / width;
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let x = index % width;
|
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|
||||
let xf = (x as f32 - width as f32/2.0) / mindim as f32;
|
||||
let yf = -(y as f32 - height as f32/2.0) / mindim as f32;
|
||||
|
||||
let color = self.view.get(&Vector2::new(xf, yf));
|
||||
|
||||
let red = (color.red() * 32.0) as u32;
|
||||
let green = (color.green() * 32.0) as u32;
|
||||
let blue = (color.blue() * 32.0) as u32;
|
||||
|
||||
buffer[index as usize] = 0;//blue | (green << 8) | (red << 16);
|
||||
}
|
||||
|
||||
for fixture in self.fixtures.iter() {
|
||||
let pixel_width = fixture.scale * mindim as f32;
|
||||
|
||||
for fx in 0..fixture.resolution.x {
|
||||
for fy in 0..fixture.resolution.y {
|
||||
// get global position for pixel
|
||||
let gpos = fixture.get_global_pos(&Vector2::new(fx, fy));
|
||||
|
||||
// get start coordinates for pixel
|
||||
let xi = (midx as f32 + gpos.x*mindim as f32) as u32;
|
||||
let yi = (midy as f32 - gpos.y*mindim as f32) as u32;
|
||||
|
||||
let col = fixture.buffer[(fx+fy*fixture.resolution.x) as usize];
|
||||
let bufval = col.blue() as u32 | ((col.green() as u32) << 8) | ((col.red() as u32) << 16);
|
||||
|
||||
// draw pixel
|
||||
for xl in 0..(pixel_width*0.6) as u32 {
|
||||
for yl in 0..(pixel_width*0.6) as u32 {
|
||||
if (xi+xl) < width && (yi+yl) < height {
|
||||
let index = (xi+xl) + (yi+yl)*width;
|
||||
buffer[index as usize] = bufval;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
44
src/stripe_driver.rs
Normal file
44
src/stripe_driver.rs
Normal file
|
@ -0,0 +1,44 @@
|
|||
use {
|
||||
prisma::{Rgb},
|
||||
std::sync::{Arc, RwLock},
|
||||
crate::fixture::FixtureDriver
|
||||
};
|
||||
|
||||
pub struct StripeDriver {
|
||||
socket: Arc<RwLock<std::net::UdpSocket>>,
|
||||
addr: String
|
||||
}
|
||||
|
||||
impl StripeDriver {
|
||||
fn new(addr: &str, socket: Arc<RwLock<std::net::UdpSocket>>) -> Self {
|
||||
StripeDriver {
|
||||
addr: addr.into(),
|
||||
socket
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FixtureDriver for StripeDriver {
|
||||
fn send(&self, pixels: &Vec<Rgb<u8>>) {
|
||||
const STRIPE_LEN : usize = 72;
|
||||
let mut buf = [0 as u8; STRIPE_LEN*3];
|
||||
|
||||
for x in 0 .. STRIPE_LEN {
|
||||
buf[x*3+0] = pixels[x].green();
|
||||
buf[x*3+1] = pixels[x].red();
|
||||
buf[x*3+2] = pixels[x].blue();
|
||||
}
|
||||
|
||||
self.socket.write().unwrap().send_to(&buf, &self.addr);
|
||||
|
||||
let mut rbuf = [0 as u8; 8];
|
||||
match
|
||||
self.socket.write().unwrap().recv(&mut rbuf) {
|
||||
Ok(_) => {}
|
||||
Err(_) => {
|
||||
eprintln!("missing response from stripe");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
9
src/view.rs
Normal file
9
src/view.rs
Normal file
|
@ -0,0 +1,9 @@
|
|||
use {
|
||||
cgmath::Vector2,
|
||||
prisma::Rgb
|
||||
};
|
||||
|
||||
pub trait ColorGrid {
|
||||
fn get(&self, pos: &Vector2<f32>) -> Rgb<f32>;
|
||||
}
|
||||
|
Loading…
Reference in a new issue