oneshotman: remove misplaced character
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1 changed files with 1 additions and 1 deletions
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@ -29,7 +29,7 @@ impl Animation for OneShotMan {
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self.pos = -0.8 + self.velocity * (self.inputs.t.as_millis() as f32) / 1000.0;
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}
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}
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q
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impl ColorGrid for OneShotMan {
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fn get(&self, p: &Vector2<f32>) -> Rgb<f32> {
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if p.y < self.pos {
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