guitfx/sust.c

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#include "sust.h"
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
void sust_init( struct sust * sust ) {
sust->mode = MODE_Sostenuto;
sust->playing = false;
sust->start_idx = 0;
sust->idx = 0;
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sust->buf_len = 51200;
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sust->record_buf = malloc( sizeof(float) * sust->buf_len );
sust->play_buf = malloc( sizeof(float) * sust->buf_len );
}
float envelope( float x ) {
if( x < 0.4 )
return (x / 0.4) * (x / 0.4);
if( x < 0.6 )
return 1.0;
float v = 1.0 - ((x - 0.6) / 0.4);
return v*v;
}
float softcos( float x ) {
return sin( x * (3.141 / 2.0) );
}
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void sust_resize( struct sust * sust, size_t new_len ) {
sust->buf_len = new_len;
sust->play_buf = realloc( sust->play_buf, sizeof(float) * new_len );
sust->record_buf = realloc( sust->record_buf, sizeof(float) * new_len );
sust->idx %= new_len;
}
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void sust_swap(
struct sust * sust
) {
float * tmp = sust->play_buf;
sust->play_buf = sust->record_buf;
sust->record_buf = tmp;
for( int i = 0; i < sust->buf_len; ++i ) {
sust->record_buf[i] = sust->play_buf[i];
}
}
void sust_process(
struct sust * sust,
size_t frame_size,
float const * in,
float * out
) {
for( size_t i = 0; i < frame_size; ++i ) {
if( sust->mode == MODE_Sustain && sust->idx == 0 ) {
sust_swap( sust );
}
float out_value = in[i];
if( sust->playing ) {
int n_voices = 5;
for( int v = 0; v < n_voices; ++v ) {
size_t play_idx = (sust->start_idx + sust->idx + ((v*sust->buf_len)/n_voices)) % sust->buf_len;
float gain = envelope( ((float) play_idx) / ((float)sust->buf_len) );
//printf("gain = %f\n", gain);
out_value += 0.5 *gain * sust->play_buf[ play_idx ];
}
}
if( sust->mode == MODE_Sostenuto ) {
sust->record_buf[ sust->idx ] = in[i];
}
if( sust->mode == MODE_Sustain ) {
sust->record_buf[ sust->idx ] = 0.5*out_value;
}
sust->idx = (sust->idx + 1) % sust->buf_len;
out[i] = out_value;
}
}