lib-nested/src/main.rs

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Rust
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#![feature(trait_alias)]
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#![feature(assoc_char_funcs)]
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pub mod core;
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pub mod index;
pub mod grid;
pub mod sequence;
pub mod singleton;
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pub mod terminal;
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pub mod string_editor;
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use {
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async_std::{task},
std::{
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sync::{Arc, RwLock}
},
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cgmath::{Vector2, Point2},
termion::event::{Event, Key},
crate::{
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core::{View, Observer, ObserverExt, ViewPort},
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index::{ImplIndexView},
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terminal::{
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TerminalView,
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TerminalAtom,
TerminalStyle,
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TerminalEvent,
Terminal,
TerminalCompositor
},
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grid::{GridOffset, GridWindowIterator},
singleton::{SingletonView, SingletonBuffer}
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}
};
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//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
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#[async_std::main]
async fn main() {
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let term_port = ViewPort::<dyn TerminalView>::new();
let mut compositor = TerminalCompositor::new(term_port.inner());
compositor.push(ViewPort::<dyn TerminalView>::with_view(Arc::new(ScrambleBackground)).into_outer());
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let mut term = Terminal::new(term_port.outer());
let term_writer = term.get_writer();
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task::spawn(async move {
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/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Setup Views
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
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let window_size_port = ViewPort::new();
let window_size = SingletonBuffer::new(Vector2::new(0, 0), window_size_port.inner());
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//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
// string editor
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let edit_port = ViewPort::<dyn TerminalView>::new();
let mut editor = string_editor::StringEditor::new(edit_port.inner());
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let edit_offset_port = ViewPort::<dyn TerminalView>::new();
let edit_o = GridOffset::new(edit_offset_port.inner());
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edit_port.add_observer(edit_o.clone());
compositor.push(
edit_offset_port
.into_outer()
// add a nice black background
.map_item(|a| a.add_style_back(TerminalStyle::bg_color((0,0,0))))
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);
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edit_o.write().unwrap().set_offset(Vector2::new(40, 4));
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//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
// Vec-Buffer
let vec_port = ViewPort::new();
let mut vec_buf = sequence::VecBuffer::<char>::new(vec_port.inner());
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// project Vec-Buffer
let vec_term_view = vec_port.outer()
.to_sequence()
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.to_index()
.map_key(
|idx: &usize| Point2::<i16>::new(*idx as i16, 0),
|pt: &Point2<i16>| if pt.y == 0 { Some(pt.x as usize) } else { None }
)
.map_item(
|c| TerminalAtom::new(*c, TerminalStyle::fg_color((200, 10, 10)))
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);
compositor.push(vec_term_view);
vec_buf.push('a');
vec_buf.push('b');
vec_buf.push('c');
vec_buf.insert(1, 'x');
vec_buf.remove(2);
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/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Event Loop
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
loop {
match term.next_event().await {
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TerminalEvent::Resize(size) => window_size.write().unwrap().set(size),
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TerminalEvent::Input(Event::Key(Key::Left)) => editor.prev(),
TerminalEvent::Input(Event::Key(Key::Right)) => editor.next(),
TerminalEvent::Input(Event::Key(Key::Home)) => editor.goto(0),
TerminalEvent::Input(Event::Key(Key::End)) => editor.goto_end(),
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TerminalEvent::Input(Event::Key(Key::Char('\n'))) => {},
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TerminalEvent::Input(Event::Key(Key::Char(c))) => editor.insert(c),
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TerminalEvent::Input(Event::Key(Key::Delete)) => editor.delete(),
TerminalEvent::Input(Event::Key(Key::Backspace)) => { editor.prev(); editor.delete(); },
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TerminalEvent::Input(Event::Key(Key::Ctrl('c'))) => break,
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_ => {}
}
}
});
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/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Terminal Rendering
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
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term_writer.show().await.ok();
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}
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//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
struct Checkerboard;
impl ImplIndexView for Checkerboard {
type Key = Point2<i16>;
type Value = TerminalAtom;
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fn get(&self, pos: &Point2<i16>) -> Option<TerminalAtom> {
if pos.x == 0 || pos.x == 1 || pos.x > 17 || pos.y == 0 || pos.y > 8 {
// border
Some(TerminalAtom::new_bg((20, 10, 10)))
} else {
// field
if ((pos.x/2) % 2 == 0) ^ ( pos.y % 2 == 0 ) {
Some(TerminalAtom::new_bg((0, 0, 0)))
} else {
Some(TerminalAtom::new_bg((200, 200, 200)))
}
}
}
fn area(&self) -> Option<Vec<Point2<i16>>> {
Some(GridWindowIterator::from(Point2::new(0,0) .. Point2::new(20,10)).collect())
}
}
//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
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struct TermLabel(String);
impl ImplIndexView for TermLabel {
type Key = Point2<i16>;
type Value = TerminalAtom;
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fn get(&self, pos: &Point2<i16>) -> Option<TerminalAtom> {
if pos.y == 5 {
Some(TerminalAtom::from(self.0.chars().nth(pos.x as usize)?))
} else {
None
}
}
fn area(&self) -> Option<Vec<Point2<i16>>> {
Some(
GridWindowIterator::from(
Point2::new(0, 5) .. Point2::new(self.0.chars().count() as i16, 6)
).collect()
)
}
}
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//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
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struct ScrambleBackground;
impl ImplIndexView for ScrambleBackground {
type Key = Point2<i16>;
type Value = TerminalAtom;
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fn get(&self, pos: &Point2<i16>) -> Option<TerminalAtom> {
if ((pos.x/2) % 2 == 0) ^ (pos.y % 2 == 0) {
Some(TerminalAtom::new(char::from((35+(5*pos.y+pos.x)%40) as u8), TerminalStyle::fg_color((40, 40, 40))))
} else {
Some(TerminalAtom::new(char::from((35+(pos.y+9*pos.x)%40) as u8), TerminalStyle::fg_color((90, 90, 90))))
}
}
fn area(&self) -> Option<Vec<Point2<i16>>> {
None
}
}