cleanup SdfTerm
This commit is contained in:
parent
d9b52d5fec
commit
9633986f6c
2 changed files with 76 additions and 82 deletions
|
@ -6,9 +6,9 @@ edition = "2018"
|
|||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
nako = {git= "https://gitlab.com/senvas/nako.git"}
|
||||
nako_std = {git= "https://gitlab.com/senvas/nako.git"}
|
||||
nakorender = {git="https://gitlab.com/senvas/nako.git", default-features = false}
|
||||
nako = {git= "https://git.exobiont.de/senvas/nako.git"}
|
||||
nako_std = {git= "https://git.exobiont.de/senvas/nako.git"}
|
||||
nakorender = {git="https://git.exobiont.de/senvas/nako.git", default-features = false}
|
||||
nested = { path = "../nested" }
|
||||
cgmath = "*"
|
||||
termion = "*"
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
|
||||
use{
|
||||
std::{
|
||||
sync::{Arc, RwLock, Mutex},
|
||||
|
@ -70,81 +71,33 @@ impl Observer<dyn SequenceView<Item = u32>> for ColorCollector {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
struct TermAtomSDF {
|
||||
atom: TerminalAtom
|
||||
}
|
||||
|
||||
impl TermAtomSDF {
|
||||
fn new(atom: TerminalAtom) -> Self {
|
||||
TermAtomSDF {
|
||||
atom
|
||||
}
|
||||
}
|
||||
|
||||
fn update_bg(&self, layer_id: LayerId2d, renderer: &mut MarpBackend) {
|
||||
let mut stream = PrimaryStream2d::new();
|
||||
|
||||
let (r,g,b) = self.atom.style.bg_color.unwrap_or((0,0,0));
|
||||
|
||||
stream = stream.push(
|
||||
SecondaryStream2d::new(
|
||||
Union,
|
||||
Box2d {
|
||||
extent: Vec2::new(0.6, 1.0)
|
||||
}
|
||||
).push_mod(
|
||||
Color(
|
||||
Vec3::new(
|
||||
(r as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(g as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(b as f32 / 255.0).clamp(0.0, 1.0),
|
||||
)
|
||||
)
|
||||
).build()
|
||||
);
|
||||
|
||||
renderer.update_sdf_2d(layer_id, stream.build());
|
||||
}
|
||||
|
||||
fn update_ch(&self, layer_id: LayerId2d, renderer: &mut MarpBackend) {
|
||||
let mut stream = PrimaryStream2d::new();
|
||||
|
||||
if let Some(c) = self.atom.c {
|
||||
let font = Font::from_path(Path::new("/usr/share/fonts/TTF/FiraCode-Medium.ttf"),0).unwrap();
|
||||
let mut ch = Character::from_font(&font, c).with_size(1.0).with_tesselation_factor(0.01);
|
||||
|
||||
let (r,g,b) = self.atom.style.fg_color.unwrap_or((0, 0, 0));
|
||||
|
||||
ch.color = Vec3::new(
|
||||
(r as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(g as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(b as f32 / 255.0).clamp(0.0, 1.0),
|
||||
);
|
||||
|
||||
stream = ch.record_character(stream);
|
||||
}
|
||||
|
||||
renderer.update_sdf_2d(layer_id, stream.build());
|
||||
}
|
||||
}
|
||||
|
||||
struct SdfTerm {
|
||||
src_view: Arc<dyn TerminalView>,
|
||||
pub src_view: Option<Arc<dyn TerminalView>>,
|
||||
bg_layers: HashMap<Point2<i16>, (bool, LayerId2d)>,
|
||||
ch_layers: HashMap<Point2<i16>, (bool, LayerId2d)>,
|
||||
fg_layers: HashMap<Point2<i16>, (bool, LayerId2d)>,
|
||||
font: Font,
|
||||
renderer: Arc<Mutex<MarpBackend>>
|
||||
}
|
||||
|
||||
impl SdfTerm {
|
||||
fn get_order(&mut self) -> Vec<LayerId> {
|
||||
pub fn new(renderer: Arc<Mutex<MarpBackend>>) -> Self {
|
||||
SdfTerm {
|
||||
src_view: None,
|
||||
bg_layers: HashMap::new(),
|
||||
fg_layers: HashMap::new(),
|
||||
font: Font::from_path(Path::new("/usr/share/fonts/TTF/FiraCode-Medium.ttf"),0).unwrap(),
|
||||
renderer
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_order(&mut self) -> Vec<LayerId> {
|
||||
vec![
|
||||
self.bg_layers.iter().filter(
|
||||
|(_pt, (active, _id))| *active
|
||||
)
|
||||
.collect::<Vec<_>>()
|
||||
.into_iter(),
|
||||
self.ch_layers.iter().filter(
|
||||
self.fg_layers.iter().filter(
|
||||
|(_pt, (active, _id))| *active
|
||||
)
|
||||
.collect::<Vec<_>>()
|
||||
|
@ -156,7 +109,7 @@ impl SdfTerm {
|
|||
.collect::<Vec<_>>()
|
||||
}
|
||||
|
||||
fn update(&mut self, pt: &Point2<i16>) {
|
||||
pub fn update(&mut self, pt: &Point2<i16>) {
|
||||
if self.bg_layers.get(pt).is_none() {
|
||||
let id = self.renderer.lock().unwrap().new_layer_2d();
|
||||
|
||||
|
@ -176,7 +129,7 @@ impl SdfTerm {
|
|||
|
||||
self.bg_layers.insert(*pt, (false, id));
|
||||
}
|
||||
if self.ch_layers.get(pt).is_none() {
|
||||
if self.fg_layers.get(pt).is_none() {
|
||||
let id = self.renderer.lock().unwrap().new_layer_2d();
|
||||
|
||||
self.renderer.lock().unwrap().update_camera_2d(
|
||||
|
@ -193,22 +146,68 @@ impl SdfTerm {
|
|||
location: (pt.x as usize * 60, pt.y as usize * 100)
|
||||
});
|
||||
|
||||
self.ch_layers.insert(*pt, (false, id));
|
||||
self.fg_layers.insert(*pt, (false, id));
|
||||
}
|
||||
|
||||
if let Some(atom) = self.src_view.get(pt) {
|
||||
let atom_stream_builder = TermAtomSDF::new(atom);
|
||||
atom_stream_builder.update_bg(self.bg_layers.get(pt).unwrap().1, &mut *self.renderer.lock().unwrap());
|
||||
atom_stream_builder.update_ch(self.ch_layers.get(pt).unwrap().1, &mut *self.renderer.lock().unwrap());
|
||||
|
||||
// background layer
|
||||
if let Some((r,g,b)) = atom.style.bg_color {
|
||||
let mut stream = PrimaryStream2d::new()
|
||||
.push(
|
||||
SecondaryStream2d::new(
|
||||
Union,
|
||||
Box2d {
|
||||
extent: Vec2::new(0.6, 1.0)
|
||||
}
|
||||
).push_mod(
|
||||
Color(
|
||||
Vec3::new(
|
||||
(r as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(g as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(b as f32 / 255.0).clamp(0.0, 1.0),
|
||||
)
|
||||
)
|
||||
).build()
|
||||
);
|
||||
|
||||
self.renderer.lock().unwrap().update_sdf_2d(self.bg_layers.get(pt).unwrap().1, stream.build());
|
||||
self.bg_layers.get_mut(pt).unwrap().0 = true;
|
||||
} else {
|
||||
self.bg_layers.get_mut(pt).unwrap().0 = false;
|
||||
}
|
||||
|
||||
// foreground layer
|
||||
if let Some(c) = atom.c {
|
||||
let mut ch = Character::from_font(&self.font, c).with_size(1.0).with_tesselation_factor(0.01);
|
||||
|
||||
let (r,g,b) = atom.style.fg_color.unwrap_or((0, 0, 0));
|
||||
|
||||
ch.color = Vec3::new(
|
||||
(r as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(g as f32 / 255.0).clamp(0.0, 1.0),
|
||||
(b as f32 / 255.0).clamp(0.0, 1.0),
|
||||
);
|
||||
|
||||
let mut stream = PrimaryStream2d::new();
|
||||
stream = ch.record_character(stream);
|
||||
|
||||
self.renderer.lock().unwrap().update_sdf_2d(self.fg_layers.get(pt).unwrap().1, stream.build());
|
||||
self.fg_layers.get_mut(pt).unwrap().0 = true;
|
||||
} else {
|
||||
self.fg_layers.get_mut(pt).unwrap().0 = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
let has_bg = atom.style.bg_color.is_some();
|
||||
let has_fg = atom.c.unwrap_or(' ') != ' ';
|
||||
|
||||
self.bg_layers.get_mut(pt).unwrap().0 = has_bg;
|
||||
self.ch_layers.get_mut(pt).unwrap().0 = has_fg;
|
||||
self.fg_layers.get_mut(pt).unwrap().0 = has_fg;
|
||||
} else {
|
||||
self.bg_layers.get_mut(pt).unwrap().0 = false;
|
||||
self.ch_layers.get_mut(pt).unwrap().0 = false;
|
||||
self.fg_layers.get_mut(pt).unwrap().0 = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -265,12 +264,8 @@ async fn main() {
|
|||
let window = nakorender::winit::window::Window::new(&event_loop).unwrap();
|
||||
let mut renderer = Arc::new(Mutex::new(nakorender::marp::MarpBackend::new(&window, &event_loop)));
|
||||
|
||||
let mut sdf_term = Arc::new(RwLock::new(SdfTerm {
|
||||
src_view: term_port.outer().get_view().unwrap(),
|
||||
bg_layers: HashMap::new(),
|
||||
ch_layers: HashMap::new(),
|
||||
renderer: renderer.clone()
|
||||
}));
|
||||
let mut sdf_term = Arc::new(RwLock::new(SdfTerm::new(renderer.clone())));
|
||||
sdf_term.write().unwrap().src_view = term_port.outer().get_view();
|
||||
//term_port.outer().add_observer(sdf_term.clone());
|
||||
|
||||
async_std::task::spawn(
|
||||
|
@ -324,7 +319,6 @@ async fn main() {
|
|||
term_writer.show().await.expect("output error!");
|
||||
});
|
||||
|
||||
|
||||
|
||||
let color_layer_id = renderer.lock().unwrap().new_layer_2d();
|
||||
renderer.lock().unwrap().update_camera_2d(color_layer_id, Camera2d{
|
||||
|
@ -336,7 +330,7 @@ async fn main() {
|
|||
extent: (600, 600),
|
||||
location: (200,100)
|
||||
});
|
||||
|
||||
|
||||
event_loop.run(move |event, _target, control_flow|{
|
||||
//Set to polling for now, might be overwritten
|
||||
//TODO: Maybe we want to use "WAIT" for the ui thread? However, the renderer.lock().unwrap()s don't work that hard
|
||||
|
|
Loading…
Reference in a new issue