ChannelReceiver: add recv() function to receive the complete chunk instead of iterating

This commit is contained in:
Michael Sippel 2020-12-09 12:51:43 +01:00
parent 4988db36e8
commit 9faaf8e38e
Signed by: senvas
GPG key ID: F96CF119C34B64A6

View file

@ -121,6 +121,31 @@ impl<Data: ChannelData> Drop for ChannelSender<Data> {
//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>> //<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
impl<Data: ChannelData> ChannelReceiver<Data> {
pub async fn recv(&self) -> Option<Data> {
ChannelRead(self.0.clone()).await
}
}
struct ChannelRead<Data: ChannelData>(Arc<Mutex<ChannelState<Data>>>);
impl<Data: ChannelData> std::future::Future for ChannelRead<Data> {
type Output = Option<Data>;
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
let mut state = self.0.lock().unwrap();
if let Some(buf) = state.send_buf.take() {
Poll::Ready(Some(buf))
} else if state.num_senders == 0 {
Poll::Ready(None)
} else {
state.waker = Some(cx.waker().clone());
Poll::Pending
}
}
}
//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
impl<Data: ChannelData> Stream for ChannelReceiver<Data> { impl<Data: ChannelData> Stream for ChannelReceiver<Data> {
type Item = Data::Item; type Item = Data::Item;