lib-nested/src/channel.rs
2020-12-09 17:56:33 +01:00

206 lines
5.4 KiB
Rust

use {
core::{
task::{Poll, Context, Waker},
pin::Pin
},
std::{
sync::{Arc, Mutex},
collections::HashSet,
hash::Hash
},
async_std::{
stream::Stream
},
crate::{
view::{Observer}
}
};
/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Traits
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
pub trait ChannelData : Default + IntoIterator + Send + Sync {
fn channel_insert(&mut self, x: Self::Item);
}
/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Queue Channel
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
impl<T> ChannelData for Vec<T>
where T: Send + Sync {
fn channel_insert(&mut self, x: T) {
self.push(x);
}
}
/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Set Channel
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
impl<T> ChannelData for HashSet<T>
where T: Eq + Hash + Send + Sync {
fn channel_insert(&mut self, x: T) {
self.insert(x);
}
}
/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Singleton Channel
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
impl<T> ChannelData for Option<T>
where T: Send + Sync {
fn channel_insert(&mut self, x: T) {
*self = Some(x);
}
}
/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Channel
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
struct ChannelState<Data: ChannelData> {
send_buf: Option<Data>,
recv_iter: Option<Data::IntoIter>,
num_senders: usize,
waker: Option<Waker>
}
//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
pub struct ChannelSender<Data: ChannelData>(Arc<Mutex<ChannelState<Data>>>);
pub struct ChannelReceiver<Data: ChannelData>(Arc<Mutex<ChannelState<Data>>>);
//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
impl<Data: ChannelData> Observer for ChannelSender<Data>
where Data::IntoIter: Send + Sync {
type Msg = Data::Item;
fn notify(&self, msg: Data::Item) {
let mut state = self.0.lock().unwrap();
if state.send_buf.is_none() {
state.send_buf = Some(Data::default());
}
state.send_buf.as_mut().unwrap().channel_insert(msg);
if let Some(waker) = state.waker.take() {
waker.wake();
}
}
}
impl<Data: ChannelData> Clone for ChannelSender<Data> {
fn clone(&self) -> Self {
self.0.lock().unwrap().num_senders += 1;
ChannelSender(self.0.clone())
}
}
impl<Data: ChannelData> Drop for ChannelSender<Data> {
fn drop(&mut self) {
let mut state = self.0.lock().unwrap();
state.num_senders -= 1;
if let Some(waker) = state.waker.take() {
waker.wake();
}
}
}
//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
impl<Data: ChannelData> ChannelReceiver<Data> {
pub async fn recv(&self) -> Option<Data> {
ChannelRead(self.0.clone()).await
}
}
struct ChannelRead<Data: ChannelData>(Arc<Mutex<ChannelState<Data>>>);
impl<Data: ChannelData> std::future::Future for ChannelRead<Data> {
type Output = Option<Data>;
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
let mut state = self.0.lock().unwrap();
if let Some(buf) = state.send_buf.take() {
Poll::Ready(Some(buf))
} else if state.num_senders == 0 {
Poll::Ready(None)
} else {
state.waker = Some(cx.waker().clone());
Poll::Pending
}
}
}
//<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
impl<Data: ChannelData> Stream for ChannelReceiver<Data> {
type Item = Data::Item;
fn poll_next(
self: Pin<&mut Self>,
cx: &mut Context<'_>
) -> Poll<Option<Self::Item>> {
let mut state = self.0.lock().unwrap();
if let Some(recv_iter) = state.recv_iter.as_mut() {
if let Some(val) = recv_iter.next() {
return Poll::Ready(Some(val))
} else {
state.recv_iter = None
}
}
if let Some(send_buf) = state.send_buf.take() {
state.recv_iter = Some(send_buf.into_iter());
// recv_iter.next() is guaranteed to be Some(x)
Poll::Ready(state.recv_iter.as_mut().unwrap().next())
} else if state.num_senders == 0 {
Poll::Ready(None)
} else {
state.waker = Some(cx.waker().clone());
Poll::Pending
}
}
}
/*\
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
Factory Functions
<<<<>>>><<>><><<>><<<*>>><<>><><<>><<<<>>>>
\*/
pub fn channel<Data: ChannelData>() -> (ChannelSender<Data>, ChannelReceiver<Data>) {
let state = Arc::new(Mutex::new(ChannelState{
send_buf: None,
recv_iter: None,
num_senders: 1,
waker: None
}));
(ChannelSender(state.clone()), ChannelReceiver(state))
}
pub fn set_channel<T: Eq + Hash + Send + Sync>() -> (ChannelSender<HashSet<T>>, ChannelReceiver<HashSet<T>>) {
channel::<HashSet<T>>()
}
pub fn queue_channel<T: Send + Sync>() -> (ChannelSender<Vec<T>>, ChannelReceiver<Vec<T>>) {
channel::<Vec<T>>()
}
pub fn singleton_channel<T: Send + Sync>() -> (ChannelSender<Option<T>>, ChannelReceiver<Option<T>>) {
channel::<Option<T>>()
}