438 lines
18 KiB
Rust
438 lines
18 KiB
Rust
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use{
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std::{
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sync::{Arc, RwLock, Mutex},
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collections::HashMap
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},
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cgmath::{Point2, Vector2},
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termion::event::{Event, Key},
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nested::{
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core::{
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View,
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ViewPort,
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Observer,
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ObserverExt,
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OuterViewPort,
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port::UpdateTask
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},
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singleton::{SingletonBuffer, SingletonView},
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sequence::{SequenceView},
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integer::{PosIntEditor},
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terminal::{Terminal, TerminalAtom, TerminalStyle, TerminalView, TerminalCompositor, TerminalEvent, TerminalEditor},
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list::{ListEditor},
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tree_nav::{TreeNav}
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},
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nako::{
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stream::{SecondaryStream2d, PrimaryStream2d},
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glam::{Vec2, Vec3, UVec2, IVec2},
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operations::{
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planar::primitives2d::Box2d,
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volumetric::{Color, Union, Round},
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},
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},
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nakorender::{
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backend::{Backend, LayerId, LayerId2d, LayerInfo},
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marp::MarpBackend,
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winit, camera::Camera2d
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},
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nako_std::{
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text::Character
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},
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std::{fs::File, io::Read, mem::needs_drop, path::Path},
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font_kit::font::Font,
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};
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// projects a Sequence of ints to a color tuple
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struct ColorCollector {
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src_view: Option<Arc<dyn SequenceView<Item = u32>>>,
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color: SingletonBuffer<(u8, u8, u8)>
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}
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impl ColorCollector {
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fn update(&mut self) {
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if let Some(l) = self.src_view.as_ref() {
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let r = l.get(&0).unwrap_or(0);
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let g = l.get(&1).unwrap_or(0);
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let b = l.get(&2).unwrap_or(0);
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self.color.set((r as u8, g as u8, b as u8));
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}
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}
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}
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impl Observer<dyn SequenceView<Item = u32>> for ColorCollector {
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fn reset(&mut self, new_view: Option<Arc<dyn SequenceView<Item = u32>>>) {
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self.src_view = new_view;
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self.update();
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}
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fn notify(&mut self, idx: &usize) {
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self.update();
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}
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}
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struct SdfTerm {
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src_view: Option<Arc<dyn TerminalView>>,
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bg_layers: HashMap<Point2<i16>, (bool, LayerId2d)>,
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fg_layers: HashMap<Point2<i16>, (bool, LayerId2d)>,
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font_height: u32,
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//font: Mutex<Font>,
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renderer: Arc<Mutex<MarpBackend>>
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}
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impl SdfTerm {
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pub fn new(renderer: Arc<Mutex<MarpBackend>>) -> Self {
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SdfTerm {
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src_view: None,
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bg_layers: HashMap::new(),
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fg_layers: HashMap::new(),
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font_height: 60,
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//font: Mutex::new(Font::from_path(Path::new("/usr/share/fonts/TTF/FiraCode-Medium.ttf"),0).unwrap()),
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renderer
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}
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}
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pub fn get_order(&self) -> Vec<LayerId> {
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vec![
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self.bg_layers.iter(),
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self.fg_layers.iter()
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]
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.into_iter()
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.flatten()
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.filter_map(
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|(_pt,(active,id))|
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if *active {
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Some((*id).into())
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} else {
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None
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})
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.collect::<Vec<_>>()
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}
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pub fn update(&mut self, pt: &Point2<i16>) {
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if self.bg_layers.get(pt).is_none() {
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let id = self.renderer.lock().unwrap().new_layer_2d();
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self.renderer.lock().unwrap().update_camera_2d(
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id.into(),
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Camera2d {
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extent: Vec2::new(0.5, 1.0),
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location: Vec2::new(0.0, 0.0),
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rotation: 0.0
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});
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self.renderer.lock().unwrap().set_layer_info(
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id.into(),
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LayerInfo {
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extent: UVec2::new(1 + self.font_height / 2, self.font_height),
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location: IVec2::new(pt.x as i32 * self.font_height as i32 / 2, pt.y as i32 * self.font_height as i32)
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});
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self.bg_layers.insert(*pt, (false, id));
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}
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if self.fg_layers.get(pt).is_none() {
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let id = self.renderer.lock().unwrap().new_layer_2d();
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self.renderer.lock().unwrap().update_camera_2d(
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id.into(),
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Camera2d {
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extent: Vec2::new(0.5, 1.0),
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location: Vec2::new(0.0, 0.0),
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rotation: 0.0
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});
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self.renderer.lock().unwrap().set_layer_info(
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id.into(),
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LayerInfo {
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extent: UVec2::new(1 + self.font_height / 2, self.font_height),
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location: IVec2::new(pt.x as i32 * self.font_height as i32 / 2, pt.y as i32 * self.font_height as i32)
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});
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self.fg_layers.insert(*pt, (false, id));
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}
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if let Some(atom) = self.src_view.get(pt) {
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// background layer
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if let Some((r,g,b)) = atom.style.bg_color {
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let mut stream = PrimaryStream2d::new()
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.push(
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SecondaryStream2d::new(
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Union,
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Box2d {
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extent: Vec2::new(0.6, 1.0)
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}
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).push_mod(
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Color(
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Vec3::new(
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(r as f32 / 255.0).clamp(0.0, 1.0),
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(g as f32 / 255.0).clamp(0.0, 1.0),
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(b as f32 / 255.0).clamp(0.0, 1.0),
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)
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)
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).build()
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);
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self.renderer.lock().unwrap().update_sdf_2d(self.bg_layers.get(pt).unwrap().1, stream.build());
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self.bg_layers.get_mut(pt).unwrap().0 = true;
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} else {
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self.bg_layers.get_mut(pt).unwrap().0 = false;
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}
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// foreground layer
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if let Some(c) = atom.c {
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let font = Font::from_path(Path::new("/usr/share/fonts/TTF/FiraCode-Light.ttf"),0).unwrap();
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let mut ch = Character::from_font(&font, c).with_size(1.0).with_tesselation_factor(0.01);
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let (r,g,b) = atom.style.fg_color.unwrap_or((0, 0, 0));
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ch.color = Vec3::new(
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(r as f32 / 255.0).clamp(0.0, 1.0),
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(g as f32 / 255.0).clamp(0.0, 1.0),
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(b as f32 / 255.0).clamp(0.0, 1.0),
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);
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let mut stream = PrimaryStream2d::new();
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stream = ch.record_character(stream);
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self.renderer.lock().unwrap().update_sdf_2d(self.fg_layers.get(pt).unwrap().1, stream.build());
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self.fg_layers.get_mut(pt).unwrap().0 = true;
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} else {
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self.fg_layers.get_mut(pt).unwrap().0 = false;
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}
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} else {
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self.bg_layers.get_mut(pt).unwrap().0 = false;
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self.fg_layers.get_mut(pt).unwrap().0 = false;
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}
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}
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}
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impl Observer<dyn TerminalView> for SdfTerm {
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fn reset(&mut self, new_view: Option<Arc<dyn TerminalView>>) {
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self.src_view = new_view;
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for pt in self.src_view.area().unwrap_or(vec![]) {
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self.notify(&pt);
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}
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}
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fn notify(&mut self, pt: &Point2<i16>) {
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self.update(pt);
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}
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}
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#[async_std::main]
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async fn main() {
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let term_port = ViewPort::new();
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let compositor = TerminalCompositor::new(term_port.inner());
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let mut color_editor = ListEditor::new(
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|| {
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Arc::new(RwLock::new(PosIntEditor::new(16)))
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},
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nested::list::ListEditorStyle::HorizontalSexpr
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);
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color_editor.goto(nested::tree_nav::TreeCursor {
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leaf_mode: nested::list::ListCursorMode::Insert,
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tree_addr: vec![ 0 ]
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});
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let color_port = ViewPort::new();
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let color_collector = Arc::new(RwLock::new(ColorCollector {
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src_view: None,
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color: SingletonBuffer::new((200, 200, 0), color_port.inner())
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}));
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let col_seq_port = color_editor.get_data_port().map(
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|sub_editor| sub_editor.read().unwrap().get_value()
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);
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color_port.add_update_hook(Arc::new(col_seq_port.0.clone()));
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col_seq_port.add_observer(
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color_collector.clone()
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);
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compositor.write().unwrap().push(color_editor.get_term_view().offset(Vector2::new(0, 0)));
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let event_loop = nakorender::winit::event_loop::EventLoop::new();
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let window = nakorender::winit::window::Window::new(&event_loop).unwrap();
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let mut renderer = Arc::new(Mutex::new(nakorender::marp::MarpBackend::new(&window, &event_loop)));
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// terminal view
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let mut sdf_term = Arc::new(RwLock::new(SdfTerm::new(renderer.clone())));
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term_port.outer().add_observer(sdf_term.clone());
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// color preview
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let color_view = color_port.outer().get_view();
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let color_layer_id = renderer.lock().unwrap().new_layer_2d();
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renderer.lock().unwrap().update_camera_2d(color_layer_id, Camera2d{
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extent: Vec2::new(4.0, 4.0),
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location: Vec2::new(-2.0, -2.0),
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rotation: 0.0
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});
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renderer.lock().unwrap().set_layer_info(color_layer_id.into(), LayerInfo{
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extent: UVec2::new(600, 600),
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location: IVec2::new(200,100)
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});
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event_loop.run(move |event, _target, control_flow|{
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//Set to polling for now, might be overwritten
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//TODO: Maybe we want to use "WAIT" for the ui thread? However, the renderer.lock().unwrap()s don't work that hard
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//if nothing changes. So should be okay for a alpha style programm.
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*control_flow = winit::event_loop::ControlFlow::Poll;
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//now check if a rerender was requested, or if we worked on all
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//events on that batch
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match event{
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winit::event::Event::WindowEvent{window_id: _, event: winit::event::WindowEvent::Resized(newsize)} => {
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}
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winit::event::Event::WindowEvent{window_id: _, event: winit::event::WindowEvent::KeyboardInput{ device_id, input, is_synthetic }} => {
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if input.state == winit::event::ElementState::Pressed {
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if let Some(kc) = input.virtual_keycode {
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match kc {
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winit::event::VirtualKeyCode::Space |
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winit::event::VirtualKeyCode::Return => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char(' '))));
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}
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winit::event::VirtualKeyCode::Key0 |
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winit::event::VirtualKeyCode::Numpad0 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('0'))));
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}
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winit::event::VirtualKeyCode::Key1 |
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winit::event::VirtualKeyCode::Numpad1 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('1'))));
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}
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winit::event::VirtualKeyCode::Key2 |
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winit::event::VirtualKeyCode::Numpad2 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('2'))));
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}
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winit::event::VirtualKeyCode::Key3 |
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winit::event::VirtualKeyCode::Numpad3 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('3'))));
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}
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winit::event::VirtualKeyCode::Key4 |
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winit::event::VirtualKeyCode::Numpad4 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('4'))));
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}
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winit::event::VirtualKeyCode::Key5 |
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winit::event::VirtualKeyCode::Numpad5 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('5'))));
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}
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winit::event::VirtualKeyCode::Key6 |
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winit::event::VirtualKeyCode::Numpad6 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('6'))));
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}
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winit::event::VirtualKeyCode::Key7 |
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winit::event::VirtualKeyCode::Numpad7 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('7'))));
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}
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winit::event::VirtualKeyCode::Key8 |
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winit::event::VirtualKeyCode::Numpad8 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('8'))));
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}
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winit::event::VirtualKeyCode::Key9 |
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winit::event::VirtualKeyCode::Numpad9 => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('9'))));
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}
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winit::event::VirtualKeyCode::A => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('a'))));
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}
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winit::event::VirtualKeyCode::B => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('b'))));
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}
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winit::event::VirtualKeyCode::C => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('c'))));
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}
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winit::event::VirtualKeyCode::D => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('d'))));
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}
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winit::event::VirtualKeyCode::E => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('e'))));
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}
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winit::event::VirtualKeyCode::F => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Char('f'))));
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}
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winit::event::VirtualKeyCode::Tab => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Insert)));
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}
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winit::event::VirtualKeyCode::Delete => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Delete)));
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}
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winit::event::VirtualKeyCode::Back => {
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color_editor.handle_terminal_event(&TerminalEvent::Input(Event::Key(Key::Backspace)));
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}
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winit::event::VirtualKeyCode::Left => {
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color_editor.pxev();
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}
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winit::event::VirtualKeyCode::Right => {
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color_editor.nexd();
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}
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winit::event::VirtualKeyCode::Up => {
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color_editor.up();
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}
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winit::event::VirtualKeyCode::Down => {
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color_editor.dn();
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color_editor.goto_home();
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}
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winit::event::VirtualKeyCode::Home => {
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color_editor.goto_home();
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}
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winit::event::VirtualKeyCode::End => {
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color_editor.goto_end();
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}
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_ => {
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}
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}
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}
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}
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}
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winit::event::Event::MainEventsCleared => {
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window.request_redraw();
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}
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winit::event::Event::RedrawRequested(_) => {
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color_port.update();
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term_port.update();
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let c = color_view.get();
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let color_stream = PrimaryStream2d::new()
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.push(
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SecondaryStream2d::new(
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Union,
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Box2d {
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extent: Vec2::new(0.5, 0.5)
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}
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).push_mod(
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Color(
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Vec3::new(
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(c.0 as f32 / 255.0).clamp(0.0, 1.0),
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(c.1 as f32 / 255.0).clamp(0.0, 1.0),
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(c.2 as f32 / 255.0).clamp(0.0, 1.0),
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)
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)
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).push_mod(
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Round{radius: 0.2}
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).build()
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).build();
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renderer.lock().unwrap().update_sdf_2d(color_layer_id, color_stream);
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renderer.lock().unwrap().set_layer_order(
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vec![
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vec![ color_layer_id.into() ].into_iter(),
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sdf_term.read().unwrap().get_order().into_iter()
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]
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.into_iter()
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.flatten()
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.collect::<Vec<_>>()
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.as_slice()
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);
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renderer.lock().unwrap().render(&window);
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}
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_ => {},
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}
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})
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}
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