export { let angle-normalize = λ a : Angle ~ Degree ~ ℝ_0,360 ~ ℤ_360 ~ ℤ_2^64 ~ machine.UInt64 ~ machine.Word ↦ Angle~Degree~ℝ_0,360~ℤ_360: machine.UInt64.rem a 360; let angle-degree-to-turns = λ a : Angle ~ Degree ~ ℝ_0,360 ~ ℝ ~ machine.Float64 ↦ f/ a 360 ; }